Titanfall 2 is a first-person shooter game developed by Respawn Entertainment and published by Electronic Arts. Players can control pilots and Titan mechanical robots that stand approximately 7 to 10 metres tall. Pilots have a variety of abilities that enhance their capabilities in combat. All pilots have a jump kit that assists with parkour, double jumping and running. Pilots have more specific abilities unique to each "class" that enhance their offensive and defensive capabilities, such as grappling hooks for enhanced manoeuvrability or holographic visual cloaking devices. Pilots use jump kits to run on walls that can be linked together to travel quickly between locations.
Titans are far less mobile than pilots, but they have stronger guns and excellent protection. Replacing the three professions from the first Titanfall, six Titans were introduced at launch - Ion, Scorch, Polaris, Ronin, Tone and Legion - while Monarch was introduced in the May 2017 Reign of Monarchs DLC. Ion uses a directed energy arsenal and uses a shield that can capture and then reflect enemy projectile attacks. Scorch uses territorial incendiaries and indirect fire aluminium heat mortars for combat. Polaris excels at long-range precision strikes using charged projectile guns with movement-restricting traps and is the only Titan capable of leaving the ground and hovering. Tone's target locking weapons focus on medium range combat. The Legion uses a rotating cannon designed for sustained fire at medium and close range. Finally, the Monarch (added to the post-release version through downloadable content (DLC)) is a Vanguard-class chassis that can steal power from other Titans to augment its own defensive shield. Titans have their own movements, unlike pilots, for example, they can dodge to avoid attacks. The game is a sequel to 2014's Titanfall and was released worldwide for Windows, PlayStation 4 and Xbox One on 28 October 2016.
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