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HOME > RPG > Dead Cells

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Dead Cells
Dead Cells
29 Apr,2021
Updated:April 12, 2021/Apr 12, 2021
Version:1.70.6/1.7.1
Size:898M/905.2 MB
Developer: Motion Twin
Tags: Action Adventure FTG GTA Pokemon Minecraft Cartoon coc PUBG Fortnite Terraria Roblox MC Zombies Five Nights at Freddy's DRAGON BALL Clash of Clans Cyberpunk 2077

For reference, Dead Cells game download websites are all approved, there are no viruses and malware.

Description

Death is not the end.


Play as a failed alchemic experiment and explore the sprawling, ever-changing castle to find out what happened on this gloomy island…! That is, assuming you’re able to fight your way past its keepers.

Dead Cells is a roguevania action platformer from Motion Twin that will require you to master frantic 2D combat with a wide variety of weapons and skills against merciless minions and boss.

Kill. Die. Learn. Repeat.

First available on PC and consoles, the indie hit Dead Cells is now slaying foes on mobile!

The battle concept of the game is similar to the "soul series"-difficult enemies, high probability of death, and learning experience in death. The battle has a high degree of variability and freedom, and the character operation is intuitive and smooth, and the sense of attack is sufficient. The protagonist can roll to dodge enemy attacks. Equipped with shields for defense or anti-shield. Weapons such as knives, swords, bows, guns, whips, etc., are both short-range and long-range. In addition, there are auxiliary aids such as frozen bombs and automatic shooting arrow towers. Equipment and diversified elements allow players to freely match and create new combat strategies.

The Steam version of the game supports workshop functions, allowing players to share their own game modules.  In addition, the live mode is also supported. Through the live game on Twitch, the audience can vote and directly affect the game process, such as deciding which weapons to fire in the treasure chest, the strength of the monsters, and the amount of blood restored to the character... And many other effects


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How to play

First of all, let's understand the use of the game's "archive field". Click on it to enter the change. You can see that there are three fields. The initial default field is 1.

When you start the game, you can save the game progress to column 1 at any time.

Later, when you close the game and enter it again, the main interface of the game will continue.

Then you will enter the progress of the current archive.

Here if you switch to field 2.

You can start a new game in the main interface without affecting the progress of archive 1. Two ways of opening the door.

Lightly open and lightly close. Violently break the door (you can stun the monster behind the door), no damage to the door will automatically close after you leave a certain range.

Is a direct break into the door, or slowly push open to close it depends on each person. 0w0

Next is the [drop attack], the method is in the air, while holding down the [down arrow keys] [jump], will fall down to the current floor, will not let themselves through any floor. Damage objective, security is also good, at some point you can repeatedly use this.

The following is [teleportation

The game is close to the teleporters will automatically light them up.

Teleporters allow you to quickly move between teleporters on the current floor.

Use the interactive button at the current teleporter, the map will appear, the arrow keys control to select the target teleporter location, selected and confirmed, after the animation to view the map can be found to have reached the target location. Sometimes there is some difficult terrain to jump between two teleporters, or monsters that are not cleared. And you do not want to take the risk.

This time to live with teleportation. Each level will encounter at least once [store], which may or may not be occupied. There may be only 2 props, there may be 4. The level of the props sold in the store is based on the progress of the map, the further back you can directly buy to the level of the props will be higher. The props collected on the way are also the same.


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