|Updated:||September 14, 2017|
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Dishonored: Death of the Outsider is an action-adventure sneak peek game developed by Arkane Studios and published by Bethesda Software as the third installment in the Shame series, following Shame 2. Released on September 15, 2017 for Microsoft Windows, PlayStation 4 and Xbox One, the game tells the story of Billie Lurk, a former assassin who finds his mentor Daud and helps him kill the Outsider, a supernatural being who can grant people magic.
The gameplay is similar to that of Shame and Shame 2. The player is equipped with a short sword. If the player sneaks up on an enemy, they can quickly and quietly stab them to death. Players also have other equipment such as wrist wrist, mines and grenades. The hook mine is a new item that can grab nearby enemies and render them unconscious or even kill them. After performing the first mission, the player will gain three supernatural abilities. Unlike previous games in the series, players do not purchase games with "runes". They are fully unlocked from the start. These abilities consume energy, but unlike previous games, the player's energy is completely self-regenerating. There are no consumables to replenish energy.
Lurk's main maneuver is "Move", which allows her to set a marker in the world and teleport that marker at any time. "Appearance" allows the player to use the face of a sentient non-player character as a temporary disguise, although they can only acquire the character's face once. Camouflage consumes energy while the player is moving, but not while the player is stationary. Using appearances on specific named NPCs may result in unique interactions. Completing the game will unlock the "Original Game Plus" mode, in which players can use certain features from Dishonored 2. As in previous games, players can collect "bonecharms" that are scattered throughout the levels. Wearing bonecharms can slightly enhance the player's abilities.
During missions, players can obtain optional "contracts" on the black market, which are side missions that involve performing tasks such as assassinating another character. In one example, a character is tasked with killing a mime and making it look like he or she committed suicide.
Arkane Studios is a French game developer founded in Lyon, France in 1999. In 2006, the company established a division in Austin, Texas, USA.
The initial screen contains 4 major options such as plot mode, setting options, production group, and exit the game. Players can change the keys, picture quality and subtitles to meet their needs in the setting options. After entering the game, press ESC to call the interface functions, the figure contains 8 major options such as continue the game, store the game, read the game, restart the mission, set options, teaching, statistics, exit the game, etc., rich in features to meet the various needs of players on the game process. Operation: Traditional WASD four-way with the mouse to turn the direction.
The left mouse button: long-range weapons firing keys.
Right mouse button: melee weapon attack key.
Mouse wheel: switch weapon shortcut keys.
SHIFT key: acceleration sprint key.
AIT key: Silent key for sneaking against the wall.
C key: for sneak mode open up key.
In the actual battle, the character to the first perspective for the battle perspective, the left hand long-range weapons, the right hand holding melee weapons, the upper left corner of the screen with blood, navigator, the number of ammunition and other data display, the upper right corner is the content of the mission tips. The opening scene of the heroine to their own life experience as a starting point to describe how to become an assassin from a down-and-out street girl, focusing on their mentor Dodds, after experiencing all kinds of life upsets, the heroine said to go looking for this mentor who had changed their fate. The heroine is currently operating a dilapidated ship as her mobile base, as an assassin is naturally wanted. The heroine recalls the assassinations she experienced with her mentor when she taught him. After the flashback, the camera shifts to reality. The heroine hears that there is a witchcraft competition in the baths, guesses that Dodai might be there, and maneuvers the ship to the vicinity of the baths. Two steps out the door to meet these generations of little guys whispering mice, this mechanism in the subsequent decryption can give the player certain clues, remember nothing to listen to more mice home, leave the ship, come to the shore with the navigation arrow on the rail carriage, choose the baths. Go ahead and take out the first stragglers in this work, familiar with the operation of stun and stab. After finishing the stragglers, enter the right entrance downstairs there are sentries. Here there will be a tutorial demonstration, the first time you try to play partners remember to see more animation tutorials on the actual battle will have obvious help.